
I'm a designer with a focus on 3D Product Visualization. I started my career as a freelance 3D artist and I am currently working full time as a designer for HP.
My process is driven by exploration and I use a variety of tools but my core toolset is: Cinema4D, Houdini, Keyshot, Redshift, Octane, Adobe Suite, Unreal Engine, Cavalry, Miro, Figma, Rive and Blender.
I do my best to contribute to the 3D community and spread awareness for anyone who may connect with the medium, especially young artists. Feel free to connect with me here or via social media.
I take on freelance projects where I can, if it's a good fit. So, please feel free to get in touch at info@kylesullivandesign.com