Kyle Sullivan

Motion Designer & Vibe Coder

Motion design and creative tooling
for teams that care how it's made,
and need it to scale.

Selected Work

01

Copilot Summit

→

A motion system for Microsoft's Copilot Summit, extending the refreshed M365 Copilot visual identity across 20+ stage-grade assets that set the tone of the event.

Motion SystemEvent MotionBrand MotionAE Rig Engineering
View Case Study →
02

Excel Motion Toolkit

→

Motion design on the Excel motion toolkit: 30+ shareable After Effects rigs that turned Excel's product surface into a motion language.

Motion SystemAE Rig EngineeringBrand MotionToolkit Design
View Case Study →
03

AE Assistant

→

An After Effects plugin that puts Claude inside the motion designer's workflow. It scripts rigs, builds toolkits and automates documentation. Built in Claude Code, adopted internally, and now developed externally.

Vibe CodingAE PluginClaude IntegrationWorkflow ToolingAI × Creative Pipeline
View Case Study →
04

Vibe Designer

→

A browser-based tool for making motion assets. Pixel sorting, dithering, generative effects, masking and post-processing, all stackable in a web app, so style exploration never has to start by opening heavy software.

Vibe CodingWeb AppMotion Design ToolGenerative EffectsPipeline Tooling
View Case Study →
05

Cartier

→

Solo 3D motion lead on Cartier's Christmas product release. A luxury hero film built from scratch against shifting art direction and a global delivery deadline.

3D Motion DesignProduct VisualizationCampaign FilmMotion Graphics
View Case Study →
06

Omen

→

Motion design and 3D art direction for HP Omen, built to read as premium and approachable rather than defaulting to the aggression the category expects.

Motion Design3DCampaign Art DirectionDigital
View Case Study →

Visual craft in motion

I'm a motion designer and vibe coder based in Seattle. I build motion systems, brand campaigns, and AI-powered tools that accelerate creative work.

Nearly a decade in motion and visual design for Cartier, HP, Microsoft and Stryker taught me where creative pipelines break. I now use that knowledge to build the tools designers have always needed, which has saved my teams hundreds of hours of setup.

DISCIPLINE

Motion Design

Visual Design

Brand Systems

Creative Direction

Vibe Coding

Web Development

Toolkit Building

PRIMARY TOOLS

After Effects

Claude Code

Figma

Cavalry

Cinema 4D

Houdini

Weavy

Midjourney

ChatGPT

Runway

ComfyUI

Suno

Let's build something worth shipping

Start a conversation →